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shiny app for pokemons

Purpose of this App:

This app was designed for two reasons:

  • propose something original for the upcoming shiny contest event
  • serve as a gallery for the RinteRface tablerDash dashboard template

Original Data

The original data are taken from the amazing pokeApi. I built my own data from what I found relevant in the API (see data-waw folder). Moreover, I chose to deal only with the first 151 pokemons (because I played with them as a child). Such a restriction is actually not as straightforward as it seems to handle, since each element need to belong to the first pokemon generation (while the API provides unfiltered data). There are features that exist now but not in the first games (namely red/blue):

  • eggs
  • special objects
  • day/night cycle
  • mega evolutions

App skeleton

This app is packaged into 11 shiny modules that tightly interact together to pass useful informations, such as the currently selected pokemon. All outputs are mainly generated with the excellents echarts4r and visNetwork.

Interface

This app is built on top of the Bootstrap 4 tablerDash template. Furthermore, it includes the pushbar.js library implementation by John Coene. Combined together, this allows to develop clean templates, especially for mobile devices.

Further projects

  • Develop a fight system based on pokemon’s stats